Slaiju Reborn
A downloadable game for Windows
Guide the beast. Master the grid. Leave nothing standing.
Slaiju 2 Reborn is a grid-based puzzle game with a destructive twist. Originally born from a game jam prototype, it evolved into a full game over the course of four months, developed by a team of 10. It’s one of my first published games — a mix of arcade nostalgia and modern strategy.
You don’t control the kaiju — you control the map.
Your mission is to guide a giant monster (the Slaiju) from its starting point to a final destination by laying out a clear, destructive path. The catch? You must route it in a way that destroys all key city blocks in the process. Each level is a spatial challenge with multiple solutions — if you're clever enough to find them.
Team Members
Design
Matteo Pardini
Giacomo Simeoni
Elia Perasso
Simone Iacovella
Programming
Francesco Rizzoli
Alessandro Simeoni
Concept Art
Silvia Musto Macchia
Marco Orselli
Gabriele Mangiapan
3D Art
Jacopo Mariani
Davide Dolcemascolo
Sound Design
Andrea Dell'Innocenti
Updated | 19 days ago |
Published | 23 days ago |
Status | Released |
Platforms | Windows |
Authors | FrancescoRizzoli, Simone Iacovella, Marameo, GiacomoSimeoni, AlessandroSimeoni |
Genre | Puzzle |
Tags | Level Editor, Monsters, Singleplayer, Tilemap, Unity |
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